Tickets left for this event
*Purchase tickets in the ticket table or one shot descriptions below.
| Name | TTRPG | Stock |
|---|
Welcome to Another Session of Dungeons & Doobies
Here, you’ll join forces with five fellow adventurers for an epic six-hour one-shot quest guided by one of our captivating, professional Game Masters. This special session will feature one-shots inspired by 90s/2000s pop culture icons such as Scooby Doo, Teenage Mutant Ninja Turtles, and more.
Ticket purchases include a reserved seat at your table of choice and a carefully crafty goodie bag filled with D&D and doobie-related items, courtesy of D20 Grow Co. LLC.
There will be several designated breaks throughout the one-shot session for participants to enjoy their goodie bag items away from the venue. Remember, as is stated in our rules below, there is to be no smoking on venue property. Please be considerate of this rule. We will relocate as a group to a separate location for high times.
Also, be sure to bring your coin purse, as there will be a D20 Grow Co. LLC kiosk at the venue offering D&D-related merchandise for purchase.
*All participants must be 21+ years of age. No admittance or refunds will be provided to any underage ticket holder.
*Please be aware of our refunds and return policy regarding these items.
One Shot Descriptions
Brian
- TTRPG and Edition: Pathfinder 1e
- One-Shot Level: 3
- Difficulty: Beginner to Intermediate
One-Shot Description
Augmented Adolescent Martial Monsters: Not that long ago in an era remembered in nostalgia, a shady corporation hiding their chemical waste, illegal pharmaceutical experiments, and bad fan fictions tried dumping them all in an abandoned pet store. Little did they know, the store did have inhabitants: the various animals left behind.
The combination of drugs and waste caused these pets to change, grow stronger, and smarter. Now they seek to stop the evils of that corporation that created them, and the secret mastermind behind it all, Mangler. Can this rag tag group of underground heroes save the City of New Cork, or will they be too busy ripping it on their Blazor scooters and chowing down on Chow Mein to notice?
Luke
- TTRPG and Edition: Dungeons & Dragons, 5e (2014 ruleset)
- One-Shot Level: 5
- Difficulty: Beginner
One-Shot Description
Aaah! Humanoids Are the Real Monsters!:
You and your friends are underdogs of the academy, much like your mentors and new admin of the monster academy. Your teachers and classmates see you as losers and students of little ability. However, soon the monster academy is turned on its head as humans discover the school and kidnap the new lead faculty: Ickis, Oblina, and Dean Krumm.
Your classmates and faculty abandon the monster academy in a panic, but you and your friends were skipping class in the school’s basement and had no chance to escape and now it is only you who can hope to save the school. Navigate the halls of the academy and destroy the humanoids and Seelie who have invaded the school to rid the world of monsters and all those who are different, and, ultimately, free your faculty.
*Character selection is limited to “monsters”, but feel free to be creative. Humans, elves, half-elves, halflings, and dwarves are blocked species.
Aaron
- TTRPG and Edition: Savage Worlds
- One-Shot Level: Veteran (50xp)
- Difficulty: Beginner to Intermediate
One-Shot Description
The Final Bounty: As your ship drifted in orbit, its hull creaking like an old blues record, crew restless, fuel low, food worse, and the only thing heavier is the unpaid docking fees, the Quartermaster speaks: “One last bounty. High risk. Higher reward. Name is Kael Vintalli; last seen near geothermal tunnels on Pacifica.” Someone whispers “Ice tunnels, huh, sounds dangerous”. The Captain speaks up “That would be enough money to keep us flying free for a year or more. We need to take the risk and go after him as fast as possible.”
Come join in this EPIC bounty hunt through space and capture the fugitive, or find something even more intriguing along the way.
Devin
- TTRPG and Edition: Starfinder, 2e
- One-Shot Level: 0-5
- Difficulty: Beginner
One-Shot Description
Put Some Monsters In Your Pockets:
Due to your ship being stolen by some local bandits, you and your research crew are now stranded on an alien planet with more gravity than you can handle. Luckily, the local critters you are studying are well-suited for this planet. They’re durable and love to fight.
Your only path of escape is blocked by some equally weak bandits, guarded by some monsters of their own. Progress through the bandit base back to your stolen ship, guiding and collecting monsters to fight for you along the way.
Arya
- TTRPG and Edition: Dungeons & Dragons, 5e (2014 ruleset)
- One-Shot Level: 3
- Difficulty: Beginner
One-Shot Description
Mystery Mechanica: Lady Daphne of the Greengrasses and her handmaiden have been taken! Her family has hired you to hunt her down and the only lead they have for you? The Mystery Mechanica Gang: a group of young detectives lead by their leader the brave, Knight Sir FredWard. With the assistance of his squire Shagster, and his noble steed Scoob he endeavors to save Lady Daphne before its too late.
You must endeavor alongside these youth, in their strange metal Mystery Mechanica, to the RavenStone River to find the ghost of Mr Riley. If you’re lucky, you may just unmask who is behind this whole mess.
How to Sign Up
*All participants must be 21+ years of age. No admittance or refunds will be provided to any underage ticket holder.
- Read the one-shot premise descriptions provided below. These brief narrations detail the world that each Game Master has created for you, and sets the stage for your adventure.
- Choose which Game Master’s quest you want to join. While you can base this decision solely on the one-shot descriptions provided, we strongly encourage you to learn about each Game Master‘s preferred TTRPG version/edition as well as their personal storytelling and creation style to ensure you sign up for an experience that best suits you.
- Follow the link provided in the one-shot descriptions for the Game Master whose game you’d like to join. Alternatively, you can find their tickets listed in our D20 Grow Co. LLC. shop.
- Add the ticket(s) to your cart and follow the payment prompts. If you are purchasing tickets for more than one person, please provide your companion’s name(s) for sign-in purposes.
Once your purchase is complete, an email will be sent to the address entered in your contact information. The email will contain an e-ticket confirming your reservation and a discord link. Participants may use the discord link to chat with the community and their GMs. This is a great time to get your custom character sheets approved in advance and ask your GM any one-shot-related questions you might want answered before event day.
Campaign and Venue Rules
-
-
Be respectful of all participants and staff members.
-
Despite what you may find in your D20 goodie bags, there is to be absolutely no smoking on the premises. There will be several designated smoking breaks throughout the one-shot session during which the group will relocate to a smoking-friendly area away from the venue’s property. If you are found smoking on the venue’s direct premises prior to the event, D20 Grow Co. LLC has the right to deny your entry to the event regardless of ticket purchase.
-
No bigotry, sexism, racism, transphobia, or threats towards anyone.
-
No sex scenes.
-
Character pronouns, triggering material, and level of gore will be discussed before the start of your session.
-
Pay attention. When the GM is talking, players are taking action, combat is raging, or other relevant moments of gameplay are occurring – pay attention. This is a one-shot and you are limited on time.
-
No player vs. player (PvP) unless approved by the GM.
-
No splitting the group.
-
Avoid meta-gaming.
-
No excessively antagonistic gameplay against other participants. This is a cooperative game. You are not competing against your fellow players.
-
The GM has the final say in all disputes.
-
Frequently Asked Questions
Can beginners with no D&D/TTRPG experience play?
Absolutely! We strive to make our sessions as inclusive as possible regarding player level.
In every session, at least one of our Game Masters has created a one-shot dedicated to beginners. This means that the character sheets and one-shot premise are designed to be comprehensible but not overwhelming, and players have ample time to ask their Game Master questions along the way.
Our Game Masters are passionate about bringing people into the world of tabletop gaming and are more than willing to guide you through the process so you might join more advanced games in the future.
How long are the events?
Our events last six hours unless specified otherwise. This includes one-shot playing time and several designated breaks. Participants are free to hang out and explore the venue before and after the event.
How many seats are available per table?
A maximum of six seats are available per table. This helps ensure the one-shot is balanced regarding how much time each player is given to participate.
How do I sign in at the event?
When you arrive at the event venue, find the D20 Grow Co. LLC merchandise kiosk. There, a D20 Grow Co. LLC member will ask for your name and direct you to your Game Master's table.
Can I bring my own custom character sheet from home?
Players may bring their own custom character sheet but it must receive the Game Master’s approval before use in the event. Character sheets can be submitted for approval at the event before the one-shot has started or they can be submitted in advance using our private Discord chat. The link will be provided via email upon purchase of a D20 Grow Co. LLC event ticket.
Character sheets can be rejected for a variety of reasons including, but not limited to:
- Character level/ overpowered abilities
- Overly advantageous inventory items
- Use of a race, class, background, or motivation that is incompatible with the one-shot premise or edition
- Presence of inappropriate content
These custom character sheet rules ensure the one-shots are conducted as fairly and respectfully as possible while being conscious of time.
As stated in our “Campaign and Venue Rules”, the Game Master has the final say in all disputes. If your custom character sheet is rejected, please do not waste the one-shot's limited time arguing with the Game Master's decision. Be courteous of everyone's experience and choose a pre-made character sheet.
Do I need to bring my own dice and figurines?
No. While we encourage participants to bring their own tabletop dice, figurines, dice trays or towers, and other accessories, they are not required. We will provide all the basic items necessary for the one-shot.
Will there be food at the event?
Most of our events are hosted at venues that offer food and drinks to some degree that participants can purchase before, after, or during the one-shot session. However, this is not always guaranteed. If food and drinks are available during the event, we will specify as such in our event posting.
Will there be D20 Grow Co. LLC merchandise to purchase at the event?
Yes! We always have a kiosk with a collection of our best D20 Grow Co. LLC merchandise available for purchase at our events. Some fan-favorite items include our customized sticker packs, the Bath Bomb of Elven Ease, and the D20 Grow Co. LLC dice tray. Remember that you can also purchase Hidden Loot and unique D20 Grow Co. LLC items from our online shop!