About

Welcome to D20 Grow Co. LLC —where a love for adventure and tabletop gaming brings people together in a welcoming, relaxed environment. Based in Rochester, NY, we’re dedicated to creating unique and enjoyable experiences for our community of gamers and enthusiasts.

Our Story

Founded by a passionate Dungeons & Dragons enthusiast, D20 Grow Co. LLC was created to combine two beloved interests: immersive storytelling and a sense of camaraderie. Our mission is to provide a space where both seasoned players and newcomers can enjoy exciting one-shot TTRPG sessions in a laid-back, friendly atmosphere.

Why Join Us?

At D20 Grow Co. LLC, we believe in building a strong and inclusive community. Our events aren’t just about the game —they’re about creating memorable experiences, meeting new people, and enjoying a relaxed, judgment-free space. We prioritize inclusivity, respect, and fun to ensure that everyone feels welcome.

Get Involved

Join us for an upcoming one-shot session and see what the excitement is all about! Visit our Events page to sign up for upcoming games, learn about our Game Masters, and stay informed about new adventures on the horizon.

Thanks for being part of our journey—we can’t wait to roll some dice with you!

Meet Our Game Masters

GAme Master Brian

He/Him
GM experience: 10 years
Preferred TTRPG/edition: Pathfinder 1e

"I'm a big fan of low-power sessions and underdogs beating the odds. And if you mention wanting to do something ridiculous or crazy in the game, I'll definitely encourage you to go for it. After all, it's a game, and we're all here to have fun!"

Game Master Sean

He/Him
GM experience: 2 years
Preferred TTRPG/edition: D&D 5e

"The "Rule of Cool" is king in my games—I prioritize fun and creativity above all else. As a beginner GM, I work best with beginner players who are just starting their adventure. I love exploring a wide range of game themes, from the post-apocalyptic worlds of "Mad Max" and "Fallout" to whimsical "Pokémon" sessions. There's always something new and exciting to discover in my games!"

Game Master Chelsea

She/Her
GM experience: 8 years
Preferred TTRPG/edition: D&D 5e

"I like to be interactive when I can during my games. I've been known to use technology and physical items to aid in player immersion and engagement. I'm also a strong supporter of inspiration dice and fond of tossing in a devilish bargain or two."

Game Master Mike

He/Him

GM experience: 9 years
Preferred TTRPG/edition: D&D 5e

"My GM style focuses on creating memorable moments, whether through engaging NPC interactions or epic battles. I aim to give each character as much time in the spotlight as they’re comfortable with, while always encouraging and building on the creative solutions the party comes up with."

Game Master Corwin

He/Him
GM experience: 5 years
Preferred TTRPG/edition: D&D 5e

"It's collaborative storytelling and the world we play in will be built by all of us! As a fantasy author, I’ve written an entire novel as the foundation for my homebrew world of Wilderis. As a player, you’ll be shaping the narrative while immersing yourself through maps, 3D prints, and physical props at the table. "

Game Master Ko

They/Them
GM experience: 7 years
Preferred TTRPG/edition: D&D 5e and Blades in the Dark

"I place a strong emphasis on character interactions and roleplay, creating an immersive experience where players can truly connect with the world around them. I’m passionate about bringing NPCs to life and crafting a dynamic, engaging setting that evolves with the choices of the players. My games are all about diving deep into the story, exploring the complexities of character relationships, and making the world feel alive with every interaction."

Game Master Mimic

They/Them
GM experience: 10 years
Preferred TTRPG/edition: D&D 5e

"Magic is wild and mysteries deep in the world of Marhira! I love to run for all levels of experience, but thrive with lorehounds and returning players. Commitment to character, roleplay, and personal connections are strongly rewarded at my table. Creative solutions rule and death is never the end, just an opportunity for a deal to be made... "

Game Master Hope

She/Her
GM experience: 3 years
Preferred TTRPG/edition: Call of Cthulhu 7e

"I tend to run horror-centered games and prefer to emphasize role-playing over combat. Because my horror games contain darker content with in-depth descriptions, I will provide trigger sheets for players to fill out so I can do my best to accommodate them without sacrificing storytelling and immersion."

Game Master Zac

They/Them
GM experience: 6 years
Preferred TTRPG/edition: D&D 5e

"One thing players should know about my games is that thinking outside the box will be greatly rewarded. . . So long as you are prepared to justify why it should work."

Game Master Arya

She/They
GM experience: 11 years
Preferred TTRPG/edition: D&D 5e

"I embrace the chaos! My players get away with a lot in the name of ✨️fun✨️. I enjoy running games for newbies, veterans and anyone in between."

Game Master Devin

He/Him
GM experience: 10 years
Preferred TTRPG/edition: D&D 3.5e & 5e, Starfinder, Pathfinder

"I try to keep my games light hearted, and with a more casual tone. I am not a stickler for the rules as long as balance isn't effected and all players are having fun. I do my best to keep a good balance of roleplay and combat, with open solutions for both. I like my stories to feel more open like sandboxes instead of railroad tracks, build a world and set a scene, then let the players build their path as they go."

Game Master Jason

He/They
GM experience: 13 years
Preferred TTRPG/edition: D&D 5e

" I am a GM, adventurer, inventor, engineer, handyman, and general Jack of all trades. I have a great appreciation for creativity and imagination. My game world often reflects my goofy sense of humor with an adventure comedy feel. They are also highly accessible to new players. So if you are ready for the winds of chance to whisk you away on a random adventure, pull up a chair!"

Game Master Aaron

He/Him
GM experience: 15 years
Preferred TTRPG/edition: D&D 3.5e & 5e, Fallout 2d20, Pathfinder, World of Darkness/Werewolf, Traveller, and Savage Worlds

"I enjoy working with all players and invite players to embark on an intricate combination or brain teasers, intense combat, and epic storytelling. Chaos in the name of fun is always encouraged, and I enjoy a wide variety of tone ranging from whimsical and comedic to grim, dark horror. I actively encourage “Rule of Cool” and chaos ensuing in the name of fu, while keeping the game balanced and fun. I love running games for new players and veterans alike!."

Game Master Izzy

She/Her
GM experience: 13 years
Preferred TTRPG/edition: D&D 3.5e & 5e, Pathfinder 1e & 2e, Stars Without Number, FATE Core

"The tones of my games vary. I've done more silly games where I tend to narrate/describe things as if it were a TV show, but I've also run very serious games where I try to narrate from a more personal perspective to get players invested."

Game Master Luke

He/Him
GM experience: 4 years
Preferred TTRPG/edition: D&D 5e

"I typically create stories that riff off of known stories or tropes and provide a twist to these, while introducing interesting NPCs and settings and tossing in a few homebrewed objects. My shorter campaigns/one-shots typically feature multiple puzzles across the skillsets, a few small skirmishes and a big boss. If I know the back stories ahead of time, I develop player connections to the storyline and key points so they all share the spotlight. I like to allow the players to direct the story and rarely say "no" to their ideas."

Game Master Worlock

He/Him
GM experience: 19 years
Preferred TTRPG/edition: D&D 4e, 5e, & 5.5e, Kids on Bikes, Goosepoop Games

"I have a comedic style of storytelling and greatly enjoy roleplaying scenes with players where they can goof around and have fun. That being said, I know when to pull back the silliness and allow a player a moment of drama. I also enjoy crafting narrative moments where the players can really shine and feel that their character is achieving their ultimate goal. I see playing AS your character as the height of having fun in a TTRPG."

Want to join our team of Game Masters?

Submit an application for approval today!
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